Subject: A double dose! Date: Mon, 2 May 94 16:13:38 EDT From: "Steve J. Lombardi" <stlombo@eos.acm.rpi.edu> THis morning imagine 3.0 amiga arrived on my desk at work. My girlfriend called just a few hours ago to tell me that Forge has arrived at home. A happy problem indeed. I just wish these software developers could get together and spread their earth shattering developments over time! :-) I've installed 3.0 and whenever my boss steps out to take a shit or eat lunch I fire it up. here are my first impressions. 1. Hey- wheres the stylish workbench Icon! 2. Bones are cool. They seem a bit complex to set up, but It looks like the results are worth it. I was able to navigate the "hand" tutorial with no trouble, but then again most of it is set up for you. 3. The manual is pretty nice. I still hope that APEX is planning a 3.0 version of Understanding Imagine. 2.0 was invaluable. I have not yet hit the whole manual but someone here has reported that some features (like kinematics) made it into the program but not the manual. THis really paves the way for an Apex publication. 4. States, brush tacking, and bones are a killer combo!! The possibilities of what one can do after mastering the use of all three is staggering. The ability to layer more than 4 brushes or algo textures is nice. 5. cut copy and paste in the action editor!! finally. 6. HEY. since support for the display database didn't make it in, can someone post the magical bytes to edit to alter imagines default screen size. I propose a 'derby' with a large cash reward to the first person to post this info! 7. You can now browse an objects states in the action editor. very convenient. 8. question. havn't seen this in manual yet. Can I morph a plane covered with dinoskin texture into a checkerboard texture? sounds to good to be true. looks like the man is heading out to the toilet again. No surprise that that I suggested we send out for mexican today after Imagine 30 was handed to me! -- steve lombardi stlombo@acm.rpi.edu -=> RETURN TO CONTENTS!<=-